It's not for everyone-like most online RPGs, it demands much more of your time than the average game, and you won't enjoy it as much if you can't commit yourself to spending hours on end in its sprawling world. That's because, through and through, Dark Age of Camelot is solid, well designed, interesting, and rewarding. Even if you've already invested hundreds of hours into one or more previous online role-playing games, you'll find that a brush with Dark Age of Camelot-let alone countless sleepless nights with it-will justify making the switch to Mythic's game. Developed by the experienced but heretofore little-known Mythic Entertainment, Dark Age of Camelot squarely takes aim at other popular online role-playing games-namely, Sony and Verant's definitive EverQuest, Microsoft and Turbine's Asheron's Call, and Funcom's recent sci-fi-themed Anarchy Online-and, by and large, it blows them away. It's safe to say that this impressive online role-playing game marks the dawning of a new era in a gaming genre that has steadily gained prominence since Ultima Online made national headlines in 1997. You don't need 20/20 hindsight to see why the successful early-October launch of Dark Age of Camelot was such a significant event in PC gaming.
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